Academy

Scouting

Plan the photo shoot: mark every spot a photo must be taken.

What Scouting isThe Property sectionThe address+ PointPlacing a pointThe points listPoint settingsAdd propertyProperty settingsSend linksWhat your photographer seesTips and the ? buttonBack buttonsBack to the propertyPositionThe photographed countThe name chipUndoThe setup page

What Scouting is

Every tour card on the dashboard has a Scouting button. It opens the shoot planner: a map of the property with a menu on the right, where you mark every spot a photo must be taken and write a note about each one.

When the plan is ready you send it as a link. Your photographer opens it on their phone as a checklist, walks the property, and shoots your points one by one. You can watch the plan fill in as they work.

The Property section

The Property bar sits at the very top of the menu and names the property you are looking at. Tap it and the property list opens: every property in the plan with its point count, plus + Add property at the top.

Tap any property in the list to switch to it. The map and the points list follow you.

The address

A property on the GPS map needs an address exactly once. Type it into the address box and matches appear as you type, pick one and the map jumps to the property, ready for points.

The address can be seen and changed any time in that property’s settings, behind the gear in the property list.

+ Point

+ Point sits at the top of the menu. Press it and a small form opens: a name for the point, like Front Porch, and an optional note for the photographer, like shoot at sunset.

Press Place point and the point drops in the middle of the map, breathing, with the menu back on the main list and the new point highlighted. One point places at a time: + Point waits until the breathing point has been dragged into its spot.

Placing a point

A freshly placed point breathes in the middle of the map, exactly like a point in the editor. Grab it, drag it to the exact spot the photo should be taken from, and let go. The pulsing stops, the point is placed, and + Point is ready for the next one.

To move a placed point later, tap its row in the menu: the row highlights, the point pulses, and it can be dragged again. Tap the row a second time to put it down. A point can only be moved while it is selected, so nothing gets nudged by accident.

The points list

Every point sits in the menu as a numbered row. The number on the row matches the number on the map, and both match your photographer’s checklist, the numbers never change or get reused.

Tap a row to select the point: the row highlights, the point pulses on the map, and it can be dragged. A captured point turns teal with a check; a flagged one turns red.

Point settings

The gear on the far right of every point row opens that point’s settings, the same form it was created with, filled in. Change the name or the photographer’s note and it saves as you type.

Delete this point lives at the bottom. It asks first, right in the menu, and after deleting, an Undo chip appears at the top of the screen for a while, in case it was the wrong point.

Add property

+ Add property at the top of the property list adds another space to the same plan: a second building, a barn, or the inside of a building.

Name it, then choose its map: GPS map uses the address like the main property. Floor plan / property map uses a picture instead, a phone photo of a paper floor plan works fine, and points are placed on the picture. A floor plan property needs its picture before it can be created; the form says so if it is missing.

Property settings

The gear on a property row opens that property’s settings, the same form it was created with, filled in. Change the name, the address, the map kind, or replace the floor plan picture.

Delete this property removes it and its points, after asking, and leaves an Undo chip. The first property of a plan cannot be deleted; a plan always keeps at least one.

Send links sits at the bottom of the menu, for the owner only. Press Send link, type who it is for, that name stamps everything they do, and switch on what they can do: Photo gives them the capture checklist on their phone; Planning lets them place and edit points. Switch on both and one link does both jobs.

Create copies the link so it can be pasted straight into a text or an email. Every link you have sent is listed below with its powers, a Copy to send it again, and a Revoke that stops it working immediately.

What your photographer sees

The photo link opens the capture app on their phone: the same map, the same numbered points, your notes under each one. They work the list point by point and press Mark captured at each spot, or flag a point they cannot shoot with a note about why.

Your plan updates as they work, the header counts photographed points, captured rows turn teal, and flags turn red so you can see problems the moment they happen.

Tips and the ? button

Every time Scouting opens, a welcome card explains what the page does and offers a Tutorial: a guided, hands-on walkthrough that spotlights each control and waits while you really do each step, with a progress slider at the bottom and a Done button to leave any time.

The orange Tutorial button in the header brings the welcome card back whenever you want it, and every step can be skipped, so it never holds you up.

Back buttons

Every sub-menu in Scouting carries a ‹ Back button at the top, exactly like the editor’s drawers. It only closes the menu you are in and returns you to the one above it.

There is no Save button to hunt for on the way out: names and notes save as you type, so Back is always safe to press.

Back to the property

Scroll the map far enough that the property leaves the screen and a Back to the property button appears at the bottom of the map. Press it and the map snaps back to the property, at its usual zoom.

It only exists while you are lost; once the property is on screen the button leaves.

Position

In a point’s settings, the owner sees a Position line: the exact coordinates where the point sits. Tap it and the coordinates copy, ready to paste anywhere.

Planning links never see coordinates, they place points by dragging, and the numbers stay out of their way.

The photographed count

Once the shoot starts, the header reads N of M photographed and updates live as your photographer works the checklist. When they finish it says so.

The same story shows on the points themselves: captured points turn teal with a check, and a flagged point turns red so a problem is visible the moment it happens.

The name chip

When someone opens a link you sent, the header wears the name you gave that link. That same name stamps everything they do, every point they place, every photo they mark, so the plan always says who did what.

Undo

Delete a point or a whole property and a blue chip appears at the top of the screen with an Undo button. Press it and the deleted thing comes back exactly as it was, same name, same number, same spot, a property returns with its picture and all its points.

The chip waits until you do something else, so there is no race to catch it.

A setup link opens to a single page with four answers: your name (it signs everything you do), the tour name (what the tour is called on the owner’s dashboard), the property address (type it and pick a match, it is required so the map can load), and optional property notes, gate codes, parking, anything the crew should know.

Press Create and the map opens at the property, ready for points. From then on the link opens straight to the plan, exactly like any planning link, and the owner’s dashboard adopts the tour name and shows the progress as you work.

← Cameras and GPS
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